Didn’t like how the re-sketch of yesterday’s post was turning out, so I drilled in on the eyes, using non-repro-blue roughs (which you can see below).
I’m not happy with how I’m perceiving shapes; the eyes are too wide, and it can’t just be chalked up to angle (look at the eye on the right of the drawing in particular). Also, my rendering is still off, as the iris on the left is misshapen from the rounded originals. Oh, and that tilt is back.
Drawing every day.