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Posts published in “Artworks”

Day 159

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capaldi fail

Wow, this quick Sharpie sketch of Peter Capaldi from memory was a complete fail. I was trying to save time so I can crash early, but the Twelfth Doctor here ended up looking like a bad extra from Aeon Flux. Comparing to yesterday's reference shot (which I did not use, but nevermind) you can't make them line up, but if you try, the features need to be squashed about 80%, the hair about 90%, and the neck, well, the neck is a caricature and is not fixable by any amount of warping:

capaldi fail comparison

Oh well. Back to reference drawing (or leaving myself more time).

Drawing every day.

-the Centaur

Day 158

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capaldi sketch

Now that's Peter Capaldi. Pencil roughs with Pilot V5 and Sharpie outlines (and erased with a Pentel Clic Eraser, not a 25 year old pieces of Bellcore swag). Let's see how I did:

capaldi headshot

Not completely terrible, and it even mostly lines up:

capaldi comparison

Much better than my first attempt, where that Bellcore eraser did me wrong:

capaldi failure

Drawing every day.

-the Centaur

Day 157, Try 2

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capaldi sketch

Halfway into the roughs of a drawing of the Twelfth Doctor, I had a terrible eraser accident. I'd grabbed a random pencil out of a jar and, while the graphite was good, apparently the eraser had gone bad, leaving a horrible splotch of pink-orange across my page. The pencil is labeled "Bellcore" which, based on either my own personal history of when I might have acquired it OR when Bellcore ceased to exist by that name,  means it's around twenty-five years old. Apparently the erasers in #2 pencils that are really old can dry out, causing the problems that I had tonight. Oh well.

Still drawing every day, maybe just not always erasing.

-the Centaur

Days 155 and 156

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neil from memory

A couple quick ink sketches (Pilot V5, no roughs) because I'm on vacation, damnit. Above, Day 155, a quick sketch from memory of my earlier drawing of Neil from Tenet. I wonder how well I did - probably, poorly - but I'm not going to concern myself with comparisons today, I want to crash early.

Below, Day 156, a sketch of Jeremiah from the picture of her on my convention backdrop (same drawing from the Jeremiah Willstone frontispiece and website). No roughs again, which made it tricky, but even though this drawing is sloppier than the original, I see things that I've learned from the Drawing Every Day exercise that could help me improve these kinds of drawings in the future.

jeremiah no roughs

Drawing every day.

-the Centaur

Day 154

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spring sketch

Super quick Sharpie sketch of Alphonse Mucha's Spring, no roughs at all, with my wife watching over my shoulder while I quizzed her about titles for a new Jeremiah Willstone novel (we settled on the provisional title JEREMIAH WILLSTONE AND THE FLOATING GARDENS OF VENUS).

As for the drawing, the individual parts came out OK, but I gaffed the relative alignment of the falling hair and eye on the left side of the face (on the right side of the drawing) and the whole thing ended up lopsided compared to the original:

spring headshot

There is no way to make that hair or jaw line up right, but the face itself isn't terrible:

spring comparison

Well, back at it. Drawing every day.

-the Centaur

Day 153

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centaur tired

As it says on the tin. Still, drawing every day.

-the Centaur

P. S. Shadow in the Cloud lived up to the hype - my wife and I watched it tonight.

Day 152

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day 152 sketch

As it says on the tin: my wife and I went for a long walk, which we normally do at the very end of the day just before I hit the hay - and then I realized I hadn't done my drawing. So you get a quick sketch.

Drawing every day continues, hopefully with more rendering, tomorrow.

-the Centaur

Day 151

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sketchy drawing

Quick sketch of a model from a sale on the Dell website (which I can no longer find). Roughs in pencil, sketched with a Pilot V5, no rendering to speak of. Let's see how I did:

sketchy portrait

Not entirely terrible, and I'm getting better at overall proportions in the face, but I am consistently tilting faces - this time roughly 3-4 degrees - and the further I get from the face the worse the proportions are. There's no way to line up the hat and the face simultaneously due to the tilt, and I completely lost the script on the arm angles, though the outlines of the arms aren't entirely terrible.

sketchy comparison

Reflecting on the past, seems like the angle of the page is less important for the squashing phenomenon than just paying attention to distances, as this was a sketchbook-in-the-lap drawing, and by consciously looking at the sizes of things (and using construction lines) I kept it together.

Welp, more work to do on the broader landscape - and that dang tilt.

And with this, my posts have caught up with my drawing every day.

-the Centaur

Day 150

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brad sketch Yesterday's sketch (pencil roughs and rendering and all) of Brad Pitt from Moneyball. I dunno, to me this looks more like some other actor auditioning for the Joker. "Do you want to know how I got these scars?" Let's see how I did (this isn't the precise shot I drew this from - I was flying, and sketching off a frozen screenshot of Moneyball - but it is close) compared to the original Billy Beane: brad headshot I still don't like the drawing, but the proportions aren't too bad. I was about 7 degrees off on the tilt of the head, but the relative positions of the features and hair and even shoulders - everything except the shirt collar - more or less line up with the face. The real problem is I crushed his right cheek (the left side of the picture) which apparently destroys the "bradness" of his face. Also, the eyes are bit off - he was very squinty in the screen still I used, hard for me to render in the near-dark of the plane. brad comparison Well, getting caught up. One more drawing to upload after this. Drawing every day. -the Centaur

Day 149

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scarf sketch

Quick Sharpie sketch of another scene from Shadow in the Cloud. I have to turn in early, so this was quick as can be, but I put special focus on trying to get the proportions right and paying attention, if not to the angle of the sketchpad per se, the distances between pieces. Let's see how I did:

scarf headshot

As usual, I missed a couple of degrees of tilt, but I really only had to scale this, not squash it. The mouth was too narrow, the nose too low, and the hair too narrow, but otherwise, not too off the mark. I tried squashing it to make sure, but no, this is about as good as it gets. Construction lines I think would really help with the nose and mouth, as it's hard to get the proportions right on the first try; the width of the hair and the scarf would have been salvageable if I'd kept up the feature size comparison I'd done on the cheek (roughly, her head height is about five foreheads, and facial features are three forehead heights wide; but the hair extends far more than I measured, as does the scarf).

scarf comparison

Drawing every day.

-the Centaur

Day 148

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scream sketch

Welp, another failure - and I did this quick Sharpie sketch twice, with the sketchpad held on my knee supported by a bag to try to get that 90 degree angle. But even the second try failed to match the face well (admittedly, Chloë Grace Moretz is screaming her head off here, because a gremlin is trying to take her head off here, all while Japanese planes are shooting at her and her fellow airmen are hitting on her like, all at the same time and stuff, no pressure or nothing):

scream headshot

Looking at this, if you squeeze it say 5% vertically, some features line up better, but the hairline and jawline are actually worse, so I'm showing below one that is not scaled. I think the real problem is that I simply am not accurately seeing what is there, and need to pay closer attention to angles and lines (or at least, the way I recreate distances as I draw the lines I think that I have seen):

scream comparison

Drawing every day.

-the Centaur

Day 147

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shadow drawing

Well, this was a fail. Quick Sharpie sketch of Chloë Grace Moretz from Shadow in the Cloud. Again, the sketchpad on the knee, again the protractor - but I skipped the extra bag, as I'd raised the pad to the right angle by sitting differently. Well, either I settled shortly thereafter, or I'm doing something else wrong, because I stretched her head compared to the original:

shadow headshot

As usual, there's a 2-3 degree tilt I'm missing, but more importantly, the head I drew had to be shrunk vertically by about 15% in order to make it line up (and even then, there are other problems). I think construction lines will help, which I will return to in a few days if I cannot correct this stretching problem through the tilt of the canvas.

shadow comparison

Welp, back to the drawing board.

Drawing every day.

-the Centaur

Day 146

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debicki drawing

Quick Sharpie sketch of Elizabeth Debicki as Kat from Tenet. Yes, rendering with a Sharpie is kinda crummy, but for this exercise I was specifically focusing on page angle (using a protractor and a small folded bag to raise the sketchpad to 90 degrees to my eye while sitting on my knee), head tilt, eye tilt, overall landscape proportions, and making sure the eye closest to the edge of the face was close to the edge of the face. Let's see how I did:

debicki headshot

Wow, I forgot how beaten down Kat looked in this scene. :-( Overall, I don't think the sketch came out too bad. I missed a roughly two degree tilt to the scene, and the eyes are still not perfect (more clear if you match the cheek rather than matching eye-nose-mouth) but the hypothesis that the root cause of my stretched / squashed heads was drawing on a poorly angled page seems preliminarily confirmed:

debicki comparison

Perhaps I'll try a few more of these, focusing on the angle of the page, and if I can keep getting the proportions right, maybe we can go back to trying to do actual renders.

Drawing every day.

-the Centaur

Day 145

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neil drawing

Quick Sharpie sketch of Robert Pattinson in one of his pre-James Bond film roles, playing the mysterious benefactor Bruce Wayne who assists the Protagonist of Christopher Nolan's Tenet. While I got the head tilt and eye line all right this time, overall I'd rate this sketch as a firm "meh" compared to the original:

neil headshot
neil comparison scaled

Doing a comparison just based on scaling, the eyes, mouth and cheek look OK, though the nose line is way off and the head is too narrow. That's a clue, so let's try this with a relative squeeze of about 15%:

neil comparison warped

While the nose line is still off, the whole thing lines up much better. This is really starting to make me suspect that I'm not tilting the page right when I draw with the sketchbook in my lap. To test that theory, I calculated ~15% corresponds to an angle of roughly ~30 degrees (at least, according to the arccos function) and measured the angle to the page with a protractor held right angles to the page and a ruler lined up between it and my eye. This measured out roughly ~20 degrees, which is close enough that it makes me think the page tilt from drawing in my lap is a serious suspect for the culprit.

Next, fixing that. Somehow.

Drawing every day.

-the Centaur

Day 144

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poesy sketch

Clémence Poésy's character from Tenet. Wow, even though I tried real hard and used construction lines, it came out just terrible compared to the original:

poesy headshot

My first thought was that I was making the jaw too long, and maybe I am, but overlaying the drawing with the construction lines made more visible, the real problem is that I got the line of the nose right, but completely gaffed the angle of the eyes (and a bit of their proportions too). There's no amount of rendering which will fix messing up the proportions this badly.

poesy comparison

Well, more practice then. Drawing every day.

-the Centaur

Day 143

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nemesis sketch

Quick sketch of Nemesis from the cover of Wildstorm: Revelations, which is sitting around in my "inspirational pictures for Porsche the Centaur's space armor" file. No roughs, but I did discard a few failed Sharpie drawings. For comparison:

nemesis headshot

Overall, I seem to have pushed the face in a bit - both the hair outer line and the hair framing her face - and missed several degrees of tilt. But the features aren't too terrible:

nemesis comparison

Roughs definitely would have helped - if you look closely, the head's not just badly tilted, but badly tilted in relation to the shoulders, and the hair is really missing a lot of body - but I have contractors coming tomorrow, so this is all we get for today's Drawing Every Day.

-the Centaur

Day 142

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lovecraft sketch

Quick Sharpie sketch of H. P. Lovecraft, deliberately trying to focus on the shape and proportions of the head, with the sketchpad held up at a good angle on my knee. Since there are few good pictures of Lovecraft, I took this still from a Rick Roll of Lovecraft generated by deep learning:

lovecraft shocked

Comparing the proportions by matching the eyes, noes and mouth, it doesn't seem too terrible, though I have trouble really believing the size of people's ears and misjudge the chin. But the hair is off, so once again, this means I've put the facial features slightly in the wrong place:

lovecraft eyes comparison

Trying to match the hair, chin, and width of face, it appears that I'm less than a percent off in my overall head proportions, which is great; but that does confirm I am still putting facial features in the wrong place in the face, and that's a trickier problem to resolve without doing it lots and lots of times to get it right.

lovecraft chin comparison

So, practice, practice, practice: by drawing every day.

-the Centaur

Day 141

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starr sketch

Quick Sharpie sketch (with blue pencil roughs) of Ringo Starr. Since I was stretching faces earlier, and had hypothesized that my quick sketching habit of having the pad in the lap was a bad angle, I tried to compensate by folding a tote bag to put on my knee to lift the page, trying to approximate a 90 degree angle. Let's see how I did:

ringo starr

According to Photoshop, I missed a ~2 degree tilt to the head (or the head I drew was tilted, same difference) and the overall head was about 10% too wide - if you measure by trying to match the eyes-nose-mouth features in the drawing:

starr comparison

But there the head top and shirt collar are off. Trying to match those up doesn't work very well, but matching the top of the head and the beard, we get something more like this, where the glasses and the top of the head line up, and, sort of, the beard, but the nose and mouth are pushed downward:

Still got work to do to get the proportions right. Sigh.

Drawing every day.

-the Centaur

Day 140

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pym sketch

Michael Douglas as Hank Pym from the MCU - quick Sharpie sketch after non-repro blue roughs. Man, I gotta start doing these drawings earlier in the day. Again, I stretched his head - I think because the sketchpad was in my lap and was not right-angled to my view. At least, that's what I'm guessing is going on, as I've done it on a few other drawings, but it isn't consistent, as I squashed Daniel Craig.

pym headshot

The content of the sketch isn't terrible, but it did require (a) tilt and (b) widening in order to make it even roughly line up with Mr. Douglas's face. I think I need to be more careful about making sure the page is lined up properly - not sure that's the problem, but I'll give it a try. And look for the tilt, man!

pym comparison

Drawing every day.

-the Centaur

Day 139

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cinnamon frost

Sketch - I mean, full sketch, like with roughs and rendered inks and stuff, not a 15-minute Sharpie exercise - of Cinnamon Frost. Other than forgetting her whiskers, I think this came out well. While I did use a reference image, it's not precisely the same character (Cinnamon has way more voluminous hair, almost but not quite an afro), so it's hard to judge how well it came out with regards to proportions et al: girl headscarf

Mirror reflecting it, it doesn't look too bad. Looking over it, there's a little weirdness with the exposed shoulder being too far out compared to the size of the head and the shape of the chin, but in my defense, I was focusing primarily on the hair and headscarf, and the shoulders were an afterthought in the render.

tsorf nomanniC

Drawing every day.

-the Centaur