Yeah. The microblogging will continue until the posting rate reaches 1/day.
I feel that one problem I have with "daily blogging" is that quick posts are no problem. But if I have a longer idea - but can't finish it in time - I then forget to do a shorter post to make up for it.
And missing a post itself is a problem. What I find when trying to build a regular practice (daily blogging, taking karate twice a week, whatever) is that if you skip one time, even for a "really good reason", then mysteriously the next two or three times you'll HAVE to skip for "unavoidable" reasons.
In this, case in point, I started writing a longer article on debugging software. There was more to it than I expected - I had wanted to make an off-the-cuff comment, and found my thoughts rapidly expanding - and then the next day I was flying, and the next day catching up on work, and the next day owed my part of the annual report to the church board, and so on. And then its DAYS later and boom no posts. I think at this point I am 8 behind in numbered posts, though there were a few un-numbered ones which I would count, except, if I don't, it makes the problem harder, which helps build the discipline I'm trying to build.
SO! Let's get back on that horse then. Update metadata, hit publish.
Pictured: my evening work ritual, 2-3 times a week when I'm not having dinner with my wife, is to go to some place to eat (preferably one with a bar or high top tables, so I can stretch out my bum knee), crack open a book, and read a chunk of a chapter while having a nice meal. Most of my books get read this way.
Well, it's that time of year again ... 65,000 of my closest friends have gotten together in five hotels and two convention halls in Atlanta to celebrate all things science fiction!
My schedule is below. I worked right up to the start of the con, so am just now posting this two days later, but for the benefit of the time travelers in my audience, I'll include the first two panels:
8:30pm - Start Now, Research! - Hyatt Embassy EF How much research is enough? How much is too much? When do you stop doing research and start writing?
7:00pm - The People Who Live in Your Book - Hyatt Embassy EF Characters rise off the page and become people--if they're well-crafted. Discover ways to make this happen in your fiction.
10:00pm - Stories Needed: Get Yourself Invited into an Anthology - Hyatt Embassy EF There's an anthology being published that might just work for a story you have in mind. Or, when you hear about an anthology and KNOW you have a story for it, what do you do? Get some professional help from our pros.
10:00am - Writing About Star Trek - Hilton Galleria 2-3 There are thousands of worlds within Star Trek, and thousands of topics to talk about. Where do we start? Join a panel of published writers to discuss what's worth discussing in Trek books, articles and more
1:00pm - Where Do You Get Your Ideas? - Hyatt Embassy EF This is a question that every writer gets asked by everyone they know. What is the answer to that question?
2:30pm - Predicting the Future - Hyatt Embassy EF Where in the world is fiction headed? Do the old tropes still work? What's fresh and new for the future?
At each panel, I'll be giving away signed copies of the writing inspiration book Your Writing Matters by my friend Keiko O'Leary. This is the latest release from Thinking Ink Press, and we're very proud of it! No matter where you are on your writing journey, I think this book can probably help you, so come on by!
Well, after a long hard month and many ups and downs, I have successfully completed Camp Nanowrimo, one of the three yearly National Novel Writing Month challenges to write 50,000 words of a novel in a month - and this is my 32nd time claiming viiictory!
This was one of the more challenging Nanos for me, as April is our quarterly planning month, and on top of that we decided to switch managers within our team and to switch to semester planning in our org. So that led to a dip in the beginning, where it was hard for me to get my groove.
The blood on the deck continued almost to the end of Camp Nano. This month's project was my third go at JEREMIAH WILLSTONE AND THE FLYING GARDENS OF VENUS, and I found it particularly difficult to get momentum as the story is more complicated than normal, with a new protagonist Puck taking center stage in addition to Jeremiah. You can see the dip compared to past Nanos:
I felt like I was struggling and stumbling with the story, writing and rewriting scenes, trying out different alternates (I count these as words written; editing can come later). However, as I rolled into the end of the month, these struggles started to pay off, as I understood better what was up with Puck, why so many weird things happened around her, and what role they played in the story.
Over the years of doing Nano, I've reached this particular point of the enterprise many times - a point which I sometimes call "going off the rails". This is the point where the story seems to gel, and I think it happens when I go from exploring the logical consequences of a set of characters in a situation - which is where I start almost all of my writing - to creatively injecting things into the story that could not be predicted from its beginnings. These still need to be grounded in the plot and consistent with the characters, but there's a difference between the things you typically expect to happen in a scenario and truly creative innovations which cannot be predicted from the setting alone - what the Mythcreants writing team calls Novelty in their ANTS framework (Attachment, Novelty, Tension and Satisfaction).
Over almost 20 years, I've had this creative spark, this "going off the rails" many, many times, and stories always seem better for it. I have tackled 16 Nanowrimos so far out of 34 monthly challenges (also counting Camp Nano and Script Frenzy) and have successfully completed it 32 times.
Each time for me, it's facing those middling slumps, facing the places where I've fallen out of love with my own story, that ultimately kickstart my creativity into high gear and make me fall in love with my work again.
That happened this time, even though I wanted to give up. I know Nano doesn't work for everyone, so your mileage may vary, but for me, as I've often found in other arenas of my life, you sometimes have to work just a little bit harder than you want to to reach an outcome which is far better than you have any right to expect. That was true with Cinnamon, originally a side character in the first Dakota Frost about whom I have now drafted three novels, and it is turning out to be true here with Puck as well, the Girl Who Could Wish, now turning into a truly interesting twist.
Oh, an excerpt. Let me see if I have some rough draftiness lying around here ...
“It’s an ecosystem,” Puck murmured. “There’s a whole ecosystem in the floatbergs—”
One of the jellyfloats wandered under one of the falls, and screamed, terrifyingly human-like, as it steamed and melted—and then Puck realized what the liquid was: sulfuric acid. This was an upper-atmosphere floatberg, its engineered bacteria designed to harvest sulfuric acid from the air—and as the floatberg disintegrated, the collected sulfuric acid which had not been processed was now spilling out in uncontrolled streams, destroying whatever had inhabited this cavern.
“I’m sorry,” Puck said to her little audience. “I … I think it’s too late.”
One of the bigger parakeys, with a crest, hopped up on her knee.
“Is that a vest?” she said, touching a bit of what looked like cloth. “You … you can’t be intelligent creatures, now can you? How could you start a whole civilization up here? Floatbergs only go back a few hundred years, and they don’t last for more than months, maybe weeks—”
The parakey chieftain, if that’s what it was, cheeped at her.
Puck drew a breath.
“I wish this cave could be saved,” she said carefully. The crowd of parakeys cheeped and beeped, and the chieftain pawed at her and cheeped even louder, like a little screech, and she relented. “Alright, a proper, non-conditional wish this time. I wish this cave would be—”
The bottom dropped out from beneath them.
Poor Puck! She can't seem to cut a break. But at least I know who and what she is now, and how she's related to Jeremiah, and can therefore move forward with this story with confidence.
That last I blame for my lack of posting (and drawing - sheesh, I am ~80+ drawings behind) but, ultimately, that was the most important thing that I and my wife needed to be working on for quite a while. Now, she's got a functioning art studio again, and my library is ... getting there.
But, now it's time to get back to it. I'll be doing Nanowrimo again - JEREMIAH WILLSTONE AND THE FLYING GARDENS OF VENUS, something-like-book 2.75 on my original outline. Since Nano has been so great to me, I'm sponsoring it this year, which in turn, means you can find FROST MOON there!
Hail, fellow adventurers! Our small press, Thinking Ink, is running a Kickstarter to launch a journal for parents of children with clubfoot. Written by Betsy Miller, one of Thinking Ink Press's founders and an active contributor to the clubfoot community, this journal will enable parents to track the progress of their children's treatment, as well as providing exercises and notes to help them process their experiences.
The Kickstarter is live now! Please spread the word, as we love getting specialty books like this into the hands of people who truly need them!
Well, something weird happened with my blog which interfered with updates, so, boo, but nevertheless, it cleared up on its own despite my best debugging efforts, so ... yay? #nervous_laughter And updates. First, here's a quick concept sketch from JEREMIAH WILLSTONE AND THE FLYING GARDENS OF VENUS of the antagonist character "the Parasolite" ... or, more properly, one of her bodies:
The Parasolite prime interrogating Puck in her throne room. Looking at both of these, I'm not getting the length of the human leg correct; I need to work on body proportions as much as faces.
After a long day of writing Camp Nano (oh, I'm doing FLYING GARDENS OF VENUS for Camp Nano) I gave up and did this quick sketch of Brainyon, the brain-jar spider-boy shown earlier, drafted as a mercenary by our "Robert De Niro in Casino"-styled protagonist / antagonist:
Concept sketch for the Parasolite Prime.
Drawing every day, even if I can't always post.
SO! Once again, I have written more than 50,000 words in a month - this time, on Dakota Frost #7, SPIRAL NEEDLE, which is close to being finished. (Yes, yes, YES, I know, Dakota Frost #4-#6 and Cinnamon Frost #1-#3 are not edited yet, editing is harder than writing, and pays less than teaching robots to learn. I'll get to them, I'll get to them, I promise). I can't figure out the new Camp Nano interface to make it cough up the usual winner banner, so you'll just get that screenshot instead.
This is my twenty-ninth victorious Nano challenge and thirty-first attempt overall. That's great stick-to-it-ness, but I was behind for much of the month, not getting my feet under me until the 10th, but I managed a big pushes two weekends a go and a huge push last weekend, leading to me briefly getting ahead of the game right around the 28th, making today an easy coast (1500 words finished me off, though I wrote through to a notch over 1,667 words just for completeness). According to my records, that 8,154 word push on the 25th was the second most I've ever written in a day, topped only by my 9,074 word mad push to finish PHANTOM SILVER, Dakota Frost #5, on July 30th, 2016.
Overall, a bit behind this month, which was pretty rough OKR (Objective / Key Result) planning at work. I love the IDEA of OKRs - say what you want to do (Objective, for example, write roughly 1/3 of a novel) and how to measure it (Key Result, for example, 50,000 words in the month of April), but this time it took us until almost the 20th. 3 weeks is way too long to spend on planning for a quarter's worth of effort.
OH, almost forgot, an excerpt:
The questing metal fingers of the Plague Witch's "broom" branched and lunged at me. The Salzkammergutschwert’s black blade swept through the metal spikes, as cleanly as a Larry Niven variable sword through tissue paper. The Plague Witch recoiled, whirling the broom-thing, striking its black kettle end on my overextended sword hand. The Salt Chamber Sword sang out across the street, slamming into a fire hydrant in a hiss of water.
But that movement naturally carried me forward, as I thought it would, and the moment the Plague Witch raised her head, I shoved my free hand at her, jamming onto her pointed beak a magical silencing wreath made of glowing vines and Technicolor feathers.
“Oh, shaddap,” I said, drawing the wreath tight just as she tried to scream. The Plague Witch squeaked—she had a mask, not a beak, so the wreath couldn’t actually shut her mouth, but it could effectively gag her, and as she flailed her head, I kicked her. “And siddown!”
And as she stumbled back, for a moment, I thought it was going to work.
The Plague Witch writhed. I seized the Waystaff. Nyissa seized my arm.
“I suggest retreat!” she cried.
“No argument!” I yelled back—but retreat was not so easy. The silencing wreath wasn’t a free design, like my bluebirds or butterflies, but was an ad-hoc construct made from—and attached to—my vine and peacock tattoos, which tugged at me. “Some difficulty!”
“Dakota!” Nyissa cried, pulling me away. “Let go!”
“She’s got me,” I said, my feet slipping on the street. Oh, this had been a bad idea: as the Plague Witch struggled, the wreath self-replicated, drawing more and more silencing power from her own strength—but the design was imperfect, and was reeling me in towards her. “Nyissa!”
Then things happened very, very quickly.
Nyissa—my bodyguard, my bride-to-be, my love—darted forward, seized the Salt Chamber Sword in a burst of spray, and swung wildly at the tattoo vine connecting us. But the Plague Witch, flailing, swung her damaged broom at Nyissa—impacting her stomach.
Nyissa didn’t even scream: she just doubled over in a splash of blood. The broom swept through her as the Plague Witch stumbled away, her body taken through a forward tumble, the lethally sharp sword falling from her hand—and severing the magic-tight tattoo connection.
My vine snapped back to me, hurling me to the pavement. My wind went out.
The Plague Witch tore off her disintegrating crown of vines, and screamed—
Vincent van Gogh from "Vincent and the Doctor". Roughed in non-repro blue on Strathmore 9x12, outlined in Sakura Pigma Graphic 1 and rendered in that and Sakura Micron 08, 03, and 005, plus Sakura Pigma Brush. I erased part of the non-repro blue to try to clean it up, which ended up being a mistake as it destroyed some lines, leaving white marks through the drawing; however, using Photoshop's Black and White feature with cyans almost taken to black and blue taken to white, it dropped out the blue while adding a nice warm shading to it.
Overall, not bad, though I am still squashing heads even when I am explicitly trying not to squash heads, and ending up with slight asymmetries, particularly in the left side of the beard, when I am explicitly trying to avoid that. But at least the eyes are not totally oversized this time.
Drawing every day.
And just ~600 words too, though much of today was cats, taxes and work. Taxes are submitted to the accountant, the cat is home from the vet after a nasty gastrointestinal scare, work is progressing (RL is hard!), and Dakota Frost is having a great time doing SPOILERS with SPOILER, so, no excerpt for you.
Quick sketch of H.P. Lovecraft. Not ... terrible ... per se, but I squashed his head, and there's something about the face that's wrong that also bothers me about the faces drawn by Steve Dillon in Preacher. Don't get me wrong - I love Preacher and Steve Dillon's art, but something has always struck me as slightly off about the faces in Preacher, and the same thing is going on here. If I knew what it was, I could probably fix it. But I don't, so I guess I just have to keep practicing.
Drawing every day.
P.S. 1800 words. Getting back on track on Nano.